Thursday, September 27, 2007

Convention Sessions on the Horizon

After GenCon I took a bit of a vacation from A:AKW. However, with a pair of November conventions coming up it's time to get back to work.

I will be running a session of Artesia: Adventures in the Known World at Ubercon IX in Edison, NJ. The game is scheduled for a crazy hour: Sunday, Nov 4th at 12:00am. Someone has signed up for the game but I'll be very surprised if I get enough players to run the scenario.

I'm tempted to reschedule the game for another time during the convention, such as 9am on Saturday. The problem with that is that I'm scheduled to run The Mountain Witch at midnight on Saturday. That game has 5 out of 6 seats filled and will definitely run. Am I willing to run a game from midnight to 4am, and then run another game 5 hours later?

I will also be running a session or two at Philcon. The convention is the weekend of November 16-18, 2007 in Philadelphia, PA. A game schedule should be posted by the end of October.

With the sessions coming up quickly, I'm tidying up character sheets and backgrounds. I'd love to have the A:AKW character sheet as an editable PDF. The Excel version (downloadable from the website) is very cool and very functional, but sadly doesn't have the same visual 'oomph' as the one in the book.

I'll be running a couple of trial sessions with folk at home. Hopefully you'll see some actual play reports in a couple of weeks.


Unanswered Questions of the Known World

allow me a moment to be snarky
If there were a forum, I'd start this discussion there. But as there isn't a forum, I'll have to talk to myself in the hollow darkness of the internet.
end snarkiness.

Is there a game in the Known World that is comparable to chess? If there is, how would you imagine it would look?

I'm not out to design a new game, but rather have a story hook in my head that involves images of game pieces found in stained glass and tapestries. I think I've read one too many Arturo Perez-Reverte novels.

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6 Comments:

Blogger Brendan said...

I love your blog, please keep posting. The fact that Mark S. doesn't have a forum after so long feels like a slap in the face sometimes. Thanks for a little light in the Artesia darkness.

September 28, 2007 7:33 PM  
Blogger Spring said...

Thanks Brendan. Yeah, the forum's slow return has made me feel a bit abandoned. Thus why the blog has been started up.

I hope to keep the fires burning. I have a lot of ideas about A:AKW both the system and scenarios.

Eruditus, the other contributor to the blog has is own take on Artesia, an story game set in the Known World. It's very cool and look forward to his posts on the subject. I hope you enjoy them as well.

September 29, 2007 7:02 AM  
Blogger Brendan said...

This post has been removed by the author.

October 7, 2007 5:19 PM  
Blogger Zombie Neighbours said...

Alas the poor forum :(

On the whole chess thing. I haven't ever noticed anything that would be a chess set depicted in any of the comic art. But i would assume that yes, there is. Giveb so much of the known world seems routed in our world (i.e. low fantasy setting), i would probably go with just having them play chess.

October 14, 2007 1:11 AM  
Blogger Elio said...

We don't know of any such game, I expect, but I wouldn't be surprised if there's some form of chess or tafl...

I keep thinking that Rythmomacy/Rithmomacia would be popular among the university set. (More information on it here).

October 29, 2007 12:17 PM  
Blogger Spring said...

elio,

The Rhythmomancy information is fantastic! Since I'm thinking of adding the board game element to a Westmark/university type game - it's just the sort of thing I was looking for.

Thanks!

Spring

November 6, 2007 4:28 PM  

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